Thought
Disinformation Is Not Magic. It Is Digital Marketing
Disinformation is not mysterious. It is digital marketing applied to ideas. Impact Engineering equips civil society to compete with the same tools.
by
Tom Greenwood
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Why Disinformation Seems Unstoppable
To many people, disinformation feels like a dark art. Politicians, journalists, and funders often describe it as if it were something new and mysterious. But it is not. It is simply digital marketing applied to ideas.
The same playbook that sells sneakers or smartphones now sells worldviews. Instead of consumer products, it pushes cultural identity, conspiracy theories, and political loyalty. Authoritarian states like Russia and China use it. Populist movements use it. Even small actors can run sophisticated disinformation operations by copying private sector methods.
This is why disinformation is so effective. It is not magic. It is method.
How the Playbook Works
The logic is straightforward. Start with research. Identify the emotional and cultural triggers of your target audience. Build multiple creative variations of your message. Test them. Measure what works. Discard what does not. Scale up the winners.
This process is what marketers call experimental design. It is what brands use to refine campaigns. It is why you see some ads a hundred times and others only once. The methods are the same in politics. A disinformation strategist will throw out ten variations of a meme. One of them resonates. That one gets amplified.
Repetition builds recognition. Recognition builds traction. Before long, fringe ideas feel mainstream.
Why Civil Society Fails to Compete
Most NGOs, governments, and civic institutions do not work this way. They believe good ideas sell themselves. They assume that telling the truth is enough. That assumption is fatal in a digital environment where attention is scarce.
Traditional responses rely on awareness campaigns, fact sheets, or literacy programs. These can raise knowledge among people already inclined to listen. But they do not shift the persuadable mainstream. They do not scale.
Worse, they often use messaging designed by insiders for insiders. Language that works in conferences or donor reports rarely works on Instagram or TikTok. Without testing, NGOs do not know what resonates. Without measurement, they cannot prove what works.
The Business Logic of Ideas
Think of disinformation as a business. The product is an idea. The customers are audiences. The measure of success is traction: how widely the idea spreads and how many people adopt it. By this measure, hostile actors are outperforming civil society. They are gaining market share of attention and loyalty.
It is not because their ideas are better. It is because their methods are sharper. They know their audience. They package their product well. They track performance. They iterate until they win.
The Logiq Insight
This is where Impact Engineering comes in. It adapts the same methods of digital marketing for civic influence. It treats ideas with the same rigor as products. It uses audience-first design, live-environment message testing, and traction metrics.
The difference lies in the purpose. Hostile actors use marketing logic to divide and destabilize. Impact Engineering uses it to reconnect societies, strengthen resilience, and expand consensus.
This is not manipulation. It is competition. If one side uses tested methods and the other side does not, the outcome is already decided. Civil society has to play the game by the real rules of influence.
Practical Example
Imagine an organization working on climate change. The default is to publish statistics about rising temperatures. These may be accurate but they are not persuasive. A disinformation actor, meanwhile, circulates a meme showing a family worried about energy bills, blaming green policies for their hardship. The meme spreads because it feels relevant.
With Impact Engineering, the NGO could test variations of its message: one focusing on cheaper bills through renewables, one on protecting children’s health, one on national pride in innovation. Testing shows which angle resonates most with persuadable publics. That version then gets scaled. Instead of abstract data, the narrative connects to lived reality.
Why This Matters Now
Polarization is growing. Trust is shrinking. In this environment, ideas do not spread because they are true. They spread because they gain traction. The actors who treat influence as marketing will keep winning unless civil society learns to do the same.
Impact Engineering is not about copying bad actors. It is about reclaiming the tools of influence for better purposes. The marketplace of ideas cannot be left to those who play dirty.
The Takeaway
Disinformation is not magic. It is marketing with bad intent. The answer is marketing with better ideas. With the right system, constructive messages can be just as competitive. Civil society has the content. Now it needs the method.
© Logiq Media, 2025 | A project of Idea Dept